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FMP Blog Chapter 6 (Production - Worldbuilding) - Open-World Level Design Showcase
This week I strived to achieve one of my other targets for this project, which was to "Construct a high-quality aesthetic of varied...
mattmuhle32
Apr 14, 20231 min read
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FMP Blog Chapter 7 (Production - Signposting & Breadcrumb Trails) - Open-World Level Design Showcase
This week I attempted to fulfil another one of my goals within the project by utilising signposting and “breadcrumb trail” techniques to...
mattmuhle32
Apr 13, 20231 min read
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FMP Blog Chapter 8 (Project Testing - Test Plan/ Beta Build) - Open-World Level Design Showcase
For this phase of the project cycle, I ensured that I had discovered and dealt with any bugs or issues myself first-hand, before shipping...
mattmuhle32
Apr 12, 20231 min read
3
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